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Thanks!

Could you describe that glitch for me a bit more? There's a couple things I yvon it could have been off the top of my head. One was a glitch that I tried fixing through level design (shifting back a block right of a spike drops you on the spike). The other was an intentional feature meant for puzzles, that I just didnt communicate all that well (if you run out of werewolf time while on spikes, you turn back and lose your immunity). If it's something else, please let me know