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The visuals are very stylish and it's a perfectly competent platformer, but the mechanics are all things that have been done before; would have liked to see some mechanics that explored the theme a little more.

Thank you so much! We definitely took inspiration from some other rotating platformer games, and as a twist we wanted the rotations to not be player controlled so the player felt more out of control. If you know of other platformers where the player does not control the rotations we would love to check them out so we can see if there is things we can improve!