Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Interesting concept tying the loss of control to the same mechanic that gives the player control, really like this take on the theme, though perhaps a bit more of a longer-lasting or permanent benefit to using the flare would add to the risk/reward mechanic of it, like perhaps a small permanent or semi-permanent zone in which you could see more of that map, left behind even if you are moved away. A great entry to the jam!