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(+2)

13/07: lots and lots of learning

Wooh okay, honestly? Didn't get a lot of work on my project done- But at the same time I still worked a bunch on things related to it !

Stuff I got done

I first started continuing the plans I had made yesterday to make a very simple tileset, I ended up whipping one up very quickly with about 5 tiles that should do the trick for now: 


(used palette) I added them in with the tileset palette that's included in Unity, though I heard that with that feature there's often small gaps between the tiles- next time I'll work on it i'll try a fix that suggests to change the cell gap on the grid to about -0.0001 in the x and y directions.

I made a small environment and messed around to try and get a few more things fixed, but I found it didn't go as smoothly as expected :( Due to things I've learned today I think I might overhaul the movement system once more after all, I think I might also just make an entirely new project once I've got all the things I want to do figured out so I can have a more coherent version up and running

Things I'm learning / working on

Wanting to get the functionality in first, I started trying to get collision working and the possibility to interact with objects in order to be able to 'plant' a crop, but I quickly found myself struggling to get any of this done correctly- and I didn't find any quick tutorials that would work for what I exactly wanted..

But then I got lucky! While searching for one thing, I kept running into this youtube series and decided to check it out. It is very, very long- But I decided to follow along because I'm trying to make a similar game and the playlist goes over the entire making of the game, which means I'm learning a lot of different things that are important to making the game I want to create.

At this point I finished the 11th video- not nearly the end of it, but I already learned so much I can apply to my game! I will be doing that tomorrow! I really recommend the playlist if you're planning on making a top down rpg like game yourself! 

Also, while working on the playlists example project, I found out what happens if you don't put on the Z axis constraint on your player:

Can't say I didn't laugh when it happened

Anyways, that's it for the day! Hope everyone else's project is going well! I might not update this devlog daily for the next couple of days because of my job, but I'll continue working on it when I got time!