This is a solid execution of this concept! I initially thought the gravity button felt more complex than the previous objects you could manipulate, so I would have thought it felt unbalanced, but then the turret was a pleasant surprise after that and made the game feel a lot more like you were playing with different objects equally! I had trouble seeing you could toggle walls off AND on at first since the effect is pretty subtle, so some clarification there would have helped me early on! Great job!