Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

It's not really a question of time with keyboard controls, but fidelity. There ended up being loads of separate controls, and they all kinda need to be analogue really. I figured in a games jam most people would have a controller!

And yes, it's pretty frustrating. I think the theme leads to that naturally, and I should have done more to deliberately avoid it. Mistakes were made! Thanks for playing and commenting, much appreciated.