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What a fun game!  I was looking at the screenshots while the game downloaded and trying to figure out how it fit the theme, but it became pretty clear once I started playing.  The movement is so fast that it is just barely within the player's control, which made traversing the level really entertaining.  The prone mechanic was also nice, as it added a good level of complexity to the movement.  The only issue I noticed was that there are a few parts of the level where the player teleports to the ground upon touching the ceiling, but it wasn't anything game breaking.  This is a fun base, and I would be curious to see what it might look like with move levels and enemy types.  Well done, and congrats of submitting a completed project!