Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I'm also seeing Chrome crash on Windows or on ChromeOS, after maybe 30-45 minutes of play (although it happened once after less than 10 minutes), on both the 7DRL version and the current release. The entire renderer tab is dying, which suggests out-of-memory or a browser bug.

The tab can sit there unplayed for a day or more, so it's not a steady-state memory leak, but something triggered by interaction.

Taking memory snapshots using Chrome DevTools, the javascript heap is growing around 300-600 kb per exit node transited; that's shouldn't be enough to crash the renderer unless you're hacking hundreds of networks.