Shooting and moving felt nice, really polished. The core idea is strong, but it feels incomplete. It'd be great if you expand upon this with more mechanics:
- Some special zones where you can only move or shoot (maybe at random every time you enter).
- A kind of currency that lets you change the time between moving and shooting (you add 1 second for one skill, but lose 1 second for the other).
- If you really need it, you can switch between skills, but you lose 1 HP.
Also, enemies seem to get stuck at corners a lot.