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(+1)

Hey, cool game. Very charming graphics. And you have a cool mechanic that you can do a lot with. It reminds me in some ways of Crypt of the Necrodancer, where you have to time your moves.

Fantastic work on the level design and progression to suit your mechanic.

Some thoughts:

- Side of the spikes can hurt you, which is a little unforgiving.

- It's hard to tell which way the conveyor belts are spinning.

- You may want to allow players to skip the opening cutscene.