I think that interface is so cool it's crazy how robust it was! I also really liked the delay between inputting a command so you were encouraged to use longer more intricate commands over spamming short ones. I definitely had some trouble figuring out distances and jumping without running into a wall first so I think something to help players get the hang of that would have definitely helped, maybe some ui that shows where your commands will have the robot end up while you're still tutorializing everything. But I loved the feel of it, even having played a few command a robot-type games today! great job!