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Great Teamwork! I loved the music and the visuals, the "out of control" glitches are also quite interesting, especially the visual jamming one. There was a couple of weird things, like if you restart a level after being hit by an enemy you keep the cogs you collected in the previous level, and it wasn't entirely clear what level you would be restarting at. The levels are well designed, and pose interesting different challenges. I think the game could have used some sound effects, and it isn't entirely clear how many cogs you need each level (all of them?). It's still really solid as a game, great job!

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Thanks for playing our game Agecaf! The points you have after dying to an enemy would be us giving you some baseline points (as we skip the tutorial levels) otherwise skipping the tutorials on a retry and starting with no points would give you less total score than if you just refreshed the browser :). Yeah unfortunately a timezone mixup with a team member was the cause of no sfx. As to how many cogs you need, the cogs text flashes when you have enough. Not especially great by itself (would have been accompanied with sfx).