Wow, that was quite an experience!
I loved the ambience & atmosphere in this particular game and I especially liked how the screen fades to pitch black without anything on it when the game is over -- it gave me some sort of a dissonance / uncannyness and adds more to the hopeless, damned theme.
The only thing I'd like to see in this game though, is more contents. I'd like to see more of this space-survival horror (quite literally) with a touch of micromanagement gameplay.