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(+1)

Thanks!

I now realise what went wrong with the turret malfunctioned aim (Rather than adding 45 deg. aim offset to final angle, I should have changed the offset of the destination of bullets, that way you could aim everything right just by aiming a little left or right to the target, rather than moving your turret around as you move further or nearer to the target) but I guess it made the game quite more challenging, or frustating?

I will fix it in post-jam version :)

Thanks for the tip!