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Love the art style.

The encounters with ghosts heading toward you was a bit frustrating at times when the controls locked up next to trees and ghost spawned behind them.  Not having any indication of how many ghosts were still to come made it a bit hard to tell when the character could walk again.

Might just be preference but i'd have prefered to have been able to take more than 1 hit before losing, but that's probably just my inexperience at this sort of game talking.

no, you are tottaly right about ghosts and overall difficulty, just wasnt enogh time to fix it. Sorry.

No need to apologise, 48 hours isn't very much time and you did well with the time you had.