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Wow! Since it felt like I was playing with someone else, it could be interesting to see this project in a "local coop" mode, with 2 players having different objectives.

I thought about that and would have loved to have done it, but I don't have any experience with creating multiplayer games, and didn't have enough time to learn during the jam

Under "multiplayer" I meant just WASD as controls for one player and arrows for another, for example. :)

(+1)

Gotcha. Yeah, that's a good idea. I'll have to explore that whenever I get back to working on this.