Art is great, but the style of it does make it a tad too hard to attempt to keep up. Reminds me of games like cook, serve, delicious, where memorisation helps in getting better at the game. It sounds odd, knowing the theme but it was too fast which made me go full circle and just do things at my own pace.
Viewing post in Ye Old Wizard Market jam comments
Hey Krzysztoffee! The speed of the game was meant to make the player feel like they were out of control. If this weren't in a jam, we probably would have added some sort of difficulty modifiers, like how it takes for customers to leave, unlimited money, stuff like that; however we couldn't here otherwise you WOULD be in control. Thanks for playing our game!