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Turning on the light and starting the car was a neat little effect. I liked that a lot. While the car controls are frustrating (and that's what you're going for), the more frustrating part felt like the limits of the play space were not clearly defined. I wasn't sure I wasn't able to move because the car was at the limits of the play space or because the car sucked. I can deal with one of those, but having to deal with both made it more frustrating than challenging. A fine line to walk!