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Nice work! Reminded me of Super Crate Box. The cooldown seem a bit long at times. I'd try significantly reducing the cooldown (to the point of almost removing it). If it makes the game too easy, you can add more ennemies or increase their HP. The game is here, it only needs some tweaking. Thanks for creating this game :)

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YES! The Super Crate Box was one of the inspirations for the game! I have mentioned this, but I'm gonna mention it again. One hour before the jam's end, the statistics of the weapons got corrupted/deleted because I was using a deprecated system (ScriptableObjects if familiar with Unity). I had to re-implement them and had to ship the game without lots of play-testing! I hope you take this into consideration.

Absolutely. Jam games that don't need tweaking are extremely rare. As a matter of fact, I'm familiar with Unity's Scriptable Objects (Teeth Simulator uses a bunch of those). It happened to me to lose data when the scriptable object's class name was different from its script's file name (maybe this'll help).