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I usually don't like puzzle games, but I really enjoyed this one conceptually. The need to move things around in the environment to affect the movement of the child is a good idea when realised properly. That being said, there were a few issues that could be addressed. The speed of the child was a bit too low for the larger levels and some environment assets were glitchy and didn't always pick up first time. If these things are addressed, then this could become a really fun game.