I like the concept: taking an Action RPG setup & adding a downhill skateboarding section to it.
I feel that if you had made the player constantly move in whatever direction they're facing, the game would be more fun, and also it would've fit the theme even better.
The level design was pretty good. It went in lots of directions, and contained variety between wide open spaces & tight rooms full of enemies. I did have trouble reading the environment & understanding the objective at first, though.