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Pretty weird glitch I found:


*contains spoilers*



on ----BRIG----, here is, frame by frame, the path of (S)ecurity guard, when going from terminal 1 to terminal 2:
(I set the links so that they open in a new tab)

NOISE1_S_path_step_1.png
(I apparently skipped step 2)
NOISE1_S_path_step_3.png
NOISE1_S_path_step_4.png
NOISE1_S_path_step_5.png

Should seem pretty normal. Now, please note that @ is on the left of X.
Here's what mysteriously happens if @ is on the right of X (easily done by telling X to go to terminal 3, then back to 2):

NOISE1_S_glitchpath_step_1.png
NOISE1_S_glitchpath_step_2.png
NOISE1_S_glitchpath_step_3.png
NOISE1_S_glitchpath_step_4.png
NOISE1_S_glitchpath_step_fiv-waitwhatwhatwhat.png
NOISE1_S_glitchpath_pleasenopleasenopleaseno.png
NOISE1_S_glitchpath_why_sad-face.png

So... anytime @ is on the right, S seems to... conveniently think NOW is the time to check on terminal 2???

So far, this had been consistent: any time @ was not on the right of terminal 2, S would never go through there. Anytime @ WAS on the right, the whenever S would go in front of terminal 2, he'd do a detour.

Now, I wanted to check if the same thing happened with Terminal 5 and...
Upon marvelling upon how hard it is to go to the lower part of the room, these things happened:
S casually checking terminal 5
S casually checking the... fax????
S casually checking terminal 2 (you may notice that the commands on the right are no longer there. Did I do anything? NO, S CAUGHT ME (us... them... whatev.)! I-DID-NOT-MOVE!)
S, which was midway through... goes BACKWARDS??? [...]
[...] IN ORDER TO GO CHECK ON TERMINAL 5??? MAKE YOUR MIND!

Finally, THIS gem
What is the last one, you ask? I just go caught is all? Notice the lack of commands on the right. I-DID-NOTHING (again). S DECIDED TO GO CHECK THE ROOM!! CASUALLY OPENED THE DOOR AND FOUND ME!

Besides when @ is on the right of X, "these" seem to pretty much only happen when TAB is held/used to speed up everything, so it's maybe linked to that (and the randomness of H's path?) (or I'm just too impatient) Either way, PLEASE don't tell me it's intended behaviour...

I know this was 7 months ago but this is really weird

All these things happened to me too but only when S and Hunter crossed paths (since they can't just phase through each other): if they cross paths before S goes between terminal 2/5 and the room/fax, S decides to check terminal 2/5 instead to clear the path for Hunter, and if they cross paths while S is already halfway through the corridor, he decides to enter the room (or the fax), again, to clear the path for Hunter. If they cross paths while S is almost done crossing the corridor, then S might decide to just cross the entire corridor backwards and then check terminal 2/5 for some reason, or Hunter might decide to wait for S to finish crossing (probably depends on the exact frame they cross paths??? idk)

However in your screenshots it doesn't seem like S and Hunter are crossing paths at all so that's weird