Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks!

You might have read the other comment and figured it out, but if you have not, it seems like I messed up with the turret aim malfunction system, now I have found the solution to have more control over the aim during this part and will fix the messed up part in the post-jam version. I guess I can't give control over movement as this is the main mechanic of the game, but

Thanks for the tip!