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(+1)

Hey cool game! I like the minimalistic art style!. There are a few things that I found anoying. First is that I'm not able to explore the level first, so I'm forced to fail, which is not cool. You could let the player explore the level  but not set instructions while doing so for example. That'd make the player work bye memory. The other thing is that the "seconds" per action is not really intuitive. Maybe draw some units on the flor or make it steps or something. That's all I can say of it, great job! Really nicely done! Congrats!