Reminds me a lot of Fluxx, especially changing the victory conditions. A game that rewrites the rules as you go along is definitely a great entry to this Jam. Controls were a bit challenging to get the hang of but I figured it out and it worked pretty well until it was changed again. I think a clearer idea what power up does what will probably help. A level that you can only finish first try by luck is a bit unfair (at least to me). Great concept though and I would love to see what you do with it.