I will start with some suggestions:
Probably you already know these things, and it was a problem of time limits, but I will say it anyways. The collision with the platforms were strange, most of the time I was stuck and sticked to the sides, seemingly flying in the air. Add the frictionless material to the platforms so that the player won't be able to stick to them (or maybe it was a problem with collision, I don't know). Also, I would enjoy jumps more if they had coyotte time, it was sometimes annoying to fall off immediately once I leave the box.
Apart from that, the robot animations were neat, I really liked the character. The concept with gradually getting the abilities is interesting, I think it could've make a good puzzle where you need to restore each ability with each new level. Keep up working on games, and good luck!