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(+1)

I like the concept! I think it can work how you can't see enemies when out of control. It would need something to prevent colliding with them, like a predictive element of putting damage shield items against the invisible enemies around the map but they only work before you've seen the enemy. That would be fun to me.

(+1)

Wow those are great ideas!  And yeah, the whole "you can't see the enemies thing" was to emphasize the theme of out of control,...it was not our cleverest idea. Thanks for the feedback, really appreciate it!!