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Pretty cool concept, I love the idea of the game having an enemy that basically restricts yours way of movement, with some levels having you try to rip your mouse away from it to move. One thing I would change is to just take away the darkness and torches, I'm not sure what that adds to the experience other then atmosphere of being in a dark cave. Overall super unique and interesting entry.

Thanks for playing, I'm glad you liked it. 

Yeah the torches and darkness are mainly for the atmosphere, to make some levels surprising and giv it a bit of a mysterious vibe which supports the story, I think. 

My question would be, what does it take away from the experience? I agree it's not crucial to the experience but I think it still supports the experience.

I'm not saying I don't value your input I just want to understand why you would get rid of it.