Nice concept and also good animation on the cards When the ship is flying downwards I kept making the wrong choice of directions haha.
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Yeaaa, the color of the arrows on the cards corresponds to the color of the half of the ship that is in that direction (ex: left turn cards are blue, left side of ship is blue). I was hoping that would be adequate but I also get confused by that sometimes. I may eventually add some sort of indicator to show which way a card will make you turn when you highlight it, although I'm worried that will look gaudy or make the game feel too easy. I'll probably implement it and see how it feels. Thanks for the suggestion.