Yeah, so this is an example of a game that focused more on the theme than on being a game - though the opening text makes it clear that this is intended, and indeed, quite tongue-in-cheek. I'm not sure if I just missed something, but there appears to be no real objective. Perhaps if there were a goal, and a mini-map to help orient a little (though maybe there can be fog-of-war or something so as not to give the game away completely), this could have more mass-appeal, but as is, it's really just a GMTK Jam 2020 submission and not really a game.