Relaxing, I could see this being more interesting with some limitations on the player. As is you can just spam click in front of the dragon with no consequence
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Thanks! I was thinking of making it card based, so you get a hand and have to select one of three or so randomly selected options to drag into the play space. That way you could avoid the storm clouds as long as possible, but eventually you're going to need to play them.
Didn't have time to implement *shrug*