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a game where you try to have a conversation with an alien who doesn't share your language is an awesome idea! i do feel like this, as a prototype, could definitely use some iterating though... in its current form, it feels mostly like just watching a random number generator. if there was some way that you could learn from the options, pick up on context, and get more regular and repeatable results than just hoping for the best dice roll then i think this could turn into a really cool game (instead of a clicker with a neat aesthetic)!