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Cool story game! I like the die-and-repeat mechanic a lot. It did seem a bit unpredictable about how much time I would have to make a choice, but that may have been part of the "out of control" theme. I did sometimes feel like I didn't have time to read everything before making a choice. I also wasn't always sure when there was new text vs repeated text from before, so I may have skipped some, but I'm not sure.

Hey, thanks for playing! Our concept was that once you chose a certain line of dialogue/action, you'd never be able to repeat it exactly the same way again. The main beats of the story were repeated, so it's totally reasonable to skip them after multiple rounds!