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I enjoyed the variety of (legally distinct) attacks and having to adapt to whatever the next form of offense would be, but not having any notification of when they would end was often the death of me more than  actually being caught by an enemy. Still, a very fun base for a game, and with more variety in enemies and more crazy types of attacks, I could see this being a really fun and engaging high-score game.

Thank you for your feedback! I agree, i think giving a small hint before the start/end of weapons could have helped. Thanks for your time :)