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I liked the kind of vibe this game is going for, it has some neat potential! I liked the game start-up sequence, got a little chuckle out of the "realcode" line. :P The glitching effect was nice, and I liked the fact that it didn't happen for every NPC, as then it didn't become completely predictable. The mechanic of an exploit was also a nice touch. Good job!

(+1)

Thanks! You’re the only one so far to have noticed the “real code” that I know of. We plan on expanding the game in the future as it’s very unfinished and a bit confusing at times. But I’m glad you enjoyed what we have so far! You might have noticed this already, but after certain key items are collected, other items will appear around the stage that can be used to get extra dialogue from other coworkers. This was originally going to be a mini quest series with achievements, and it works, but I didn’t have time to add graphics notifying the player that they earned the achievement.