The mechanic is actually very clever. I really like the mechanic that give you choices but there are too many useless choices so the the game get from making strategic choices to just roll the dice to win. I found myself spamming for the desired choice and you can't die as well so it gets boring. I do however like the art style a lot. I got the Katamari but in a fantasy setting and not being out of place.
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What do you mean "you can't die" ? :D What king of build did you have and how far did you go?
Most people die on level 6-10
I also don't understand "..I found myself spamming for the desired choice.." This might work on level 1 or 2 but later there are a lot more enemies and specifically enemy archers. Of course on something like level 1 with enemies that don't really go out of their way to hurt you, you can wait for an "arrow" dice and just shoot the remaining enemies, but on further levels you'll get shot by archers and enemies will hunt your units down. This strategy will not work
This game is about making moment-to-moment decisions there are just as many useful dice as there are useless. The further you go, the more important every choice gets, because the playing field becomes larger and the enemy army grows and becomes stronger!
Seems like you didn't get very far.
Sorry if I sounded too harsh. In fact i really like the game where the challenge is to work with what the game gives you, and there are possibly tons of choices to make. And I know balancing a strategy game is hard especially with heavy emphasis on rolling dice. One way I can think of is to limit the number of same type of outcome that can appear. That way you wont be getting four movement when you need to attack somehow. But then again the theme is Out of Control so it is up to you to balance control and randomness. Looking forward to your updates!