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A fantastic demo littered with folklore ( you need to play it a few times to find them all it seems) The atmosphere is great and puts you on edge as you hear random creaks and building ambience throughout the temple and ghastly breaths and cries as you panic to scribe a seal of protection to nullify a certain item (not going to spoil what is in the game)

There are a few minor critiques, the first is the click and drag for objects , whilst it adds a sense of depth like you are physically opening something it does not behave well for some interactions (such as opening lantern cages) 

 The Second is the voice acting seems a little flat and it felt like it needed a little more emotion behind it especially when first finding the cursed item the character should be a lot more scared or in a panic and also when the narrative tells the character to wake up it should have more sense of urgency, but these are only minor critiques to what is a very interesting and unique game.

Overall it is a solid demo and nicely done, it will be interesting to see where this game goes as it develops on.

Thanks for playing and for the feedback! We'll take a look at the interaction to see why it doesn't behave well in some situations. As for the voice acting, we did it ourselves for the demo but we plan to hire a professional voice actress for the full game, so expect to be totally different :D