Thanks for playing, guys! It's good to hear that some people actually got to play it. We were having trouble balancing the game since there were only 2 of us and we couldn't really get that much testing in. The "ghost vision" was a bit of a last minute thing and I think takes away from the experience as a whole because it just means as you said, they can wait around corners and get the scientists too easily. If we made a second revision, tweaking the ghost/scientist interaction would be one of the first things we'd do. Thanks for the feedback and thanks for playing!