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(+1)

I'm not sure i understood everything but what i understood was really great. I want to see this as a full game (i mean, a bit longer 'cause my sessions are like... 2min), there's great potential.
i feel like i miss a lot, i might play again one day.
I liked the random "stats" at the beginning and the command mechanic.
3 things to make better are
- a sound, a visual feedback, to tell your crew says something. Because i missed a lot, especially considering it auto-skips.
- some time at the beginning for the player to be able to read his "stats". At my first session, i read, i just after, it was the end...
- Maybe "connection lost" written when the screen go black. At first, i didn't know what was happening.

(+1)

Thank you very much for the feedback, and for giving my game a shot! I appreciate you taking the time! All three of those points are either going to be addressed or have already been addressed in the post-jam build I'm working on over the course of this week. I'm thinking of adding some kind of "Establish Connection" button, so the player has more time to read before observations start popping up. I'm adding much more player feedback in terms of commands sending, commands being received, being ignored, and new messages from the crew member coming through. Some of that's been added already, but a few bits still need done. As for the suggestion on the end screen, that was actually intended to happen, but is broken in this build due to my implementation of the ending being very rushed, and has already been fixed! Thanks again for your time!