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the instructions confused me a little, but playing the game helped me figure out how things were supposed to work. it's interesting that the gameplay is like an exercise in spatial memory because you have to memorize what the layout of the "out of control" phase is supposed to look like. very cool. i agree with the other comment, the time pressure does make things a lot more frantic and interesting

Thank you! I was concerned that people would find it difficult to understand how the game works, I'm very glad to see that people understand it even without instructions in the game =D