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(+1)

Hoo dang that was a very deep story that tugged on the heart strings, nice job! I think the ending is quite abrupt, and whilst the idea of waiting real world seconds for someone to come back is cool, I had to just scroll through Twitter whilst those sections were going on, and as a fast reader I often finished the lines long before the next one appeared - it would be good to have a "speed reader" mode which halved the time between lines. Although saying that, it was a really good effect that sold the idea of someone "talking" to you directly.

Overall, great job! :)

(+1)

I'm glad I was able to have an emotional effect with the game I made! The idea of scrolling through twitter or otherwise distracting yourself is actually something I thought about and intended as an option, that is a choice you are making, to occupy yourself until Riley comes back. The time between messages actually used to be 2 seconds, but quite a few people had trouble keeping up so I bumped it up to 3 and that seemed to work much better. Of course there are always gonna be people that find it too fast or too slow, but I thought it best to err on the side of leisurely as opposed to overwhelming. Thank you for the feedback!