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The idea is really good, but this felt really, really difficult. I don't think I would have minded the difficulty so much if there was some way to keep from going back super far, like being able to put a block on the ground to stop the guy as well as showing him where to jump. Lot of potential here though, and if it were a little bit more accessible, I could see myself playing a game like this for a long time.

Thanks for playing!  We are working on a build for after the jam ends with some bug fixes and quality of life changes. Part of that is adding that very mechanic that let's you create your own checkpoints with your own block.