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Day 4-6

Forgot to update because I've progressed very little within those days.

For starters, the map has been planned


  

The green ones represent the ladders, the yellow things represent upgrades, the blue ones represent the possible random enemy spawn points. Purple is for puzzles.

also



I finally made a working AI that reacts to you, the player. It will run away as soon as it detects you.
It can hear your footsteps from a certain distance if you don't move slowly, and it can also see you if you don't crouch and hide behind objects.

That's about it for now. I'm getting less and less confident that I'll finish this in time