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(+2)

I will start with first impressions: I was frustrated in the first level since I've wasted a lot of time trying to understand what to do. (Probably, it was actually my mistake that I didn't realize I can rotate the camera as much). Also, I've restarted the entire game since the first time I managed to jump over the obstacle without growing a plant

But then, once I finally realized what's the point, I actually liked the concept! I mean, it's something that I've never seen before, not even similar ideas. It really is original. Besides, the controls, the movement of camera and everything feels really balanced and well done. It's a surprise for a 48 hours gam jam ahaha. I liked the models and how fairly polished everything looked like (including the flying around objects, it was funny). 

Although, I must say that I just didn't understand if there is a real difference between different trees. I mean, it seemed I was able to go through the level no matter what setting I was using (lucky enough, huh?). I think the concept is interesting, I just wish it had tutorial and explanatory things.

Anyways, great submission, keep up with it!

(+2)

Thanks for the feedback!

I've seen a lot of people not realize you can rotate the camera around, so you're not the only one, haha. I really regret not making that clearer in the first level. 

As for the trees, yeah just growing randomized trees can usually result in something that you can use to beat the level.  Since the concept was kind of experimental, I didn't want to make the game too hard, it's more a proof of concept game I suppose.

I'm glad you enjoyed it!