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Cool concept, but as I see it, there's two ways of playing it:

1. tap left, when it's safe to remove them from the queue

2. probably die when falling down due to randomness of the input

Don't get me wrong! The idea behind this game is really fine and has some potential, but it needs some reasons to move in other directions than up and right. Maybe top-down would be more suitable? I don't know...

(+1)

Thanks for the feedback. I can't update the game until post jam period, but I've got a new version that adds a leap button. Given the momentum it's helpful to save a left key to correct yourself, but just tapping left beforehand means you'll be leaping that direction instead which I've found helps balance things a little. That and making the randomness less random.