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(+1)

Really silly game! I was literally laughing almost the entire way through at some of the presentation and the absurdity of what was happening.

I think the WASD and mouse shooting controls felt a bit weird considering the genie always shot where he was facing when I've been so heavily conditioned by a lot of other similar games to expect Mouse = shoot to shoot where the mouse is hovering. 

I also think the genie could use some more varied forms that did more drastically different things but that might've been too much for a game jam!

Thanks a lot for playing and me and the team are reeeally happy about making you laugh!
Indeed! The shooting mechanics is something that is off on this build, and we do have plans for decoupling the aiming from the movement

As for more forms variety you're right -- it was too much for the jam, but we surely can do lots of creative stuff with new forms!
We also planned other types of wishes: the human could ask for the scenario to change, could transform the enemies into other stuff, and so on, so we're pretty happy with our result, we think it has nice game design openings. And we're happy that it managed to fit the jam theme as well

Again, thanks for playing! =D