I think this is a really fun concept and I like the art. That being said, I wish I felt like I had a little more agency as the player. I know the theme was "out of control", and the way it's implemented with only one button can work. However, 90% of my deaths were because the ship didn't move fast enough and/or spamming the button didn't give me an arrow that would get me out of the way in time. So, most of my deaths weren't because of my skill as the player, they were death by game mechanic (ship speed) and luck (random arrows). That didn't feel very good to me. Despite that, I think the concept can work, the player just needs more agency.