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Haven't seen that one yet, thank you.    Was it a very long fall?   could have been a unity collision detection error, I will probably switch to raycasting for detection in the primary build.

Very very long, I couldn't see anything but sky and ~10000 distance :P Maybe it's just because of the WebGL build, I know things can get messed up sometimes because of that. Didn't knock you off for that though! :)