This is really fun! I immediately wanted more levels when it was over. I think this mechanic is one that could easily be expanded into a full game, and it feels like you are hinting that there is a story to tell here as well, so that's awesome. And I didn't notice until my second playthrough that the gun isn't just a sound; you can actually shoot the prisoner! Presumably you would eventually turn the gun into a dual-purpose item with a nice juicy risk/reward component which would be cool. I think the game suffers just a bit from the lack of music, but that's par for the course for a 48-hour jam I think. Overall, this is an amazing premise and a very nice execution. Great work!
Rate our game too if you like! https://itch.io/jam/gmtk-2020/rate/696649