I agree with Draconic Chipmunk--I was indeed looking at the controls and not the cool bubble balls. I found for me I probably wasn't playing fast enough because it didn't really seem like I was making progress. It had a nice look to it and maybe it would just take some balancing to make it a good difficulty level.
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I will surely look upon the UI to add more fun elements to this game like wrong button press indication as well as a particle system to make those collisions impressive (Yeah, those bubbles were actually atoms XD). I will continue developing this game to make it a good one in the future post-jam.
Thanks for taking the time to write this review and sharing your opinions. :)